I build things that teach people by putting technology in their hands. My work brings together applied AI, immersive training, and human–computer interaction to help people learn and work. You can find more about my research and teaching on my Aarhus University profile.

Current research

  • Applied AI: generative AI for small and medium-sized enterprises, from compliance checking to business process mapping and customer support, with an interest in local and sovereign AI.
  • Extended reality: immersive skill training and product concept development, including haptics and AI-assisted XR content creation.
  • Human–computer interaction: tangible interfaces, serious games, and social robots that support learning in real-world settings.

At Aarhus University, I explore how these areas connect: AI is reshaping how we build immersive experiences, while XR gives AI agents contexts where they need to be explainable and responsive.

Background & teaching

Before academia, I led the Virtual Reality & Serious Games group at AMMACHI Labs, building VR training solutions for the Indian government and companies like Larsen & Toubro. Designing for illiterate and semi-literate learners, deploying in rural villages, and collaborating across disciplines still shape how I think about technology.

I also teach. I’ve designed graduate courses on Python for machine learning and built a multiuser VR simulation for teaching agile project management, used by over 100 students at Aarhus University.

My projects have ranged from haptic simulators that let carpenters feel virtual wood to board games that teach coding to children in rural India. I share notes on my work and experiments on the blog.

Education

  • PhD: Aarhus University, Denmark (2020–2023)
  • MCA: Amrita Vishwa Vidyapeetham, India (2007–2010)
  • BSc Computer Science: Amrita Vishwa Vidyapeetham, India (2004–2007)